• Unity C# 运用 GetSaveFileName() 导出Excel文件


    本文原创,转载请注明出处:http://www.cnblogs.com/AdvancePikachu/p/6944870.html

    唉哟,这次厉害咯,网上搜罗了好久,终于被我找到汉化的保存对话框了,根据网上的一些前辈总结的内容,做了一些修改,

    先放个效果图:

    首先需要定义一个OpenFileName的类:

    [StructLayout(LayoutKind.Sequential, CharSet = CharSet.Auto)]
    
    public class OpenFileName
    {
    	public int structSize = 0;
    	public IntPtr dlgOwner = IntPtr.Zero;
    	public IntPtr instance = IntPtr.Zero;
    	public String filter = null;
    	public String customFilter = null;
    	public int maxCustFilter = 0;
    	public int filterIndex = 0;
    	public String file = null;
    	public int maxFile = 0;
    	public String fileTitle = null;
    	public int maxFileTitle = 0;
    	public String initialDir = null;
    	public String title = null;
    	public int flags = 0;
    	public short fileOffset = 0;
    	public short fileExtension = 0;
    	public String defExt = null;
    	public IntPtr custData = IntPtr.Zero;
    	public IntPtr hook = IntPtr.Zero;
    	public String templateName = null;
    	public IntPtr reservedPtr = IntPtr.Zero;
    	public int reservedInt = 0;
    	public int flagsEx = 0;
    }
    

      当然,也不是都用到了,只用到了一小部分,有性趣的童鞋可以个性化一下保存对话框,

    然后是最重要的委托GetSaveName()方法:

    public class DllTest
    {
    	[DllImport("Comdlg32.dll", SetLastError = true, ThrowOnUnmappableChar = true, CharSet = CharSet.Auto)]
    	public static extern bool GetSaveFileName([In, Out] OpenFileName ofn);
    }
    

      挡挡挡,最后调用一下即可:

    public static void OpenDialog(Action<Stream> onSave)
        {
            OpenFileName ofn = new OpenFileName();
            ofn.structSize = Marshal.SizeOf(ofn);
        
            ofn.filter = "Excel (*.xls)*.xls";
            ofn.file = new string(new char[256]);
            ofn.maxFile = ofn.file.Length;
            ofn.fileTitle = new string(new char[64]);
            ofn.maxFileTitle = ofn.fileTitle.Length;
            ofn.initialDir = UnityEngine.Application.dataPath;//默认路径
            ofn.title = "保存文件";
            ofn.defExt = ".xls";//显示文件的类型
            ofn.flags = 0x00080000 | 0x00001000 | 0x00000800 | 0x00000200 | 0x00000008;
            if (DllTest.GetSaveFileName(ofn))
            {
                dosomething();
    
                string Savepath = Path.GetDirectoryName (ofn.file);
                Process.Start (Savepath);
            }
        }

    终于搞定保存对话框汉化了,5555,也是不容易啊!

    那位小伙伴有更好的方法希望可以分享给我啊!

    2017/12/27 

    前两天同时使用的时候遇到很多问题,原因是封装的不太好,而且也没有注释,逻辑提供不全,今天把完整的代码贴上来,最近比较忙,等空闲了再整理下

    首先是调用OpenDialog的方法

    void save()
    	{
    		SaveDialog.OpenDialog (saveExcel);
    	}
    
    	public void saveExcel(Stream s)
    	{
    //excell的逻辑
    		ExcelWrite ew = new ExcelWrite ();
    		ew.WriteToStream (s);
    	}
    

      然后是 ExcelWrite.cs

    public void WriteToStream(Stream s)
    	{
    		IWorkbook workbook = new HSSFWorkbook ();
    		ISheet sheet = workbook.CreateSheet ();
    
    		IRow row = sheet.CreateRow (0);//参数0表示第0行
    
    		string[] firstRow = new string[] 
    		{
    			"ID",
    			"性别",
    			"博客"
    		};
    
    		for (int i = 0; i < firstRow.Length; i++) 
    		{
    			ICell cell = row.CreateCell (i);
    			cell.SetCellValue (firstRow [i]);
    		}
    
    		IRow row2 = sheet.CreateRow (1);
    
    		string[] secondRow = new string[] 
    		{ 
    			"AdvancePikachu",
    			"男",
    			"http://www.cnblogs.com/AdvancePikachu/"
    		};
    
    		for (int i = 0; i < secondRow.Length; i++)
    		{
    			ICell cell = row2.CreateCell (i);
    			cell.SetCellValue (secondRow [i]);
    		}
    
    		workbook.Write (s);
    	}
    

      这个excel用的是NPOI写的,效果挺好的,最后附上demo实例,欢迎各路大神提供更好的思路!

    Test
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  • 原文地址:https://www.cnblogs.com/AdvancePikachu/p/6944870.html
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